3x3x3 Y – Increase dimensions. i.e. 4x4x4 -> 5x5x5 (not that if solid mode is true, then it will render slower Arrows – Translate the cubes across the screen If you’re only interested in the Transformation algorithms, check the below link: Graph4D – demonstrates methods and actual source code for rotating a 4D vector. Graph3D [...]
Posts Tagged ‘Rubik’s Cube’
Rubik’s Cube – 2D Implementation – Java
Posted by kenny on December 25th, 2008
This is a simple 2D representation of a Rubik’s Cube written in Java. Its main purpose to be easily integrated with other software. I.e. A Rubik’s Cube solving Neural Network. Therefore, the UI is not extremely eye catching. But it serves a good test to demonstrate that the software is working. Later implementations will better [...]
Logical Method for Solving the 3x3x3 Rubik’s Cube
Posted by kenny on December 24th, 2008
How to Logically Solve a Rubik’s Cube Kenneth Cason First, as with any problem, it is important to understand what your objective is. In the case of the Rubik’s Cube, the main goal is to arrange the pieces in such a way that each side is the same color. Next lets luck at the structure [...]

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