This program implements my simple Vector3D.h source to draw simple graphs using SDL. While it’s not terribly advanced, it should be pretty fun to tinker with. To learn more about 3D rotations including the mathematics and more source (Java) examples, view my previous post –> 3D Rotation Matrix – Graph3D. The source code and linux [...]

## Posts Tagged ‘Matrix’

## 4D Rotation Matrix – Graph 4D

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**kenny**on January 8th, 2009This program rotates points about the XY, YZ, XZ, XU, YU, and ZU axises. I then projects each 4D vector to the 2D canvas. The Jar file can be downloaded here: Graph4D.jar Before looking at the source, let’s take a look at some of the fundamental mathematics behind the software. If you are uncomfortable with [...]

## 3D Rotation Matrix – Graph 3D

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**kenny**on December 25th, 2008This was a simple program I wrote that Displays 3D points. It does so by simply projecting a 3D (vector) into 2D. The Jar file can be downloaded here: Graph3D.jar The C/C++ version can be found here Before looking at the source, let’s take a look at some of the fundamental mathematics behind the software. [...]