Archive for June, 2009

3D Cube Engine – Java

3x3x3 Y – Increase dimensions. i.e. 4x4x4 -> 5x5x5 (not that if solid mode is true, then it will render slower Arrows – Translate the cubes across the screen If you’re only interested in the Transformation algorithms, check the below link: Graph4D – demonstrates methods and actual source code for rotating a 4D vector. Graph3D [...]

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