This is a simple 2D representation of a Rubik’s Cube written in Java. Its main purpose to be easily integrated with other software. I.e. A Rubik’s Cube solving Neural Network. Therefore, the UI is not extremely eye catching. But it serves a good test to demonstrate that the software is working. Later implementations will better [...]
Archive for December, 2008
Neural Network – Back-Error Propagation – Java
This Neural Network is a command line implementation that uses the Back-Error Propagation learning algorithm. As well, The number of center layers, neurons per center layer, and learning rate are all changeable. The provided Test file teach Logial AND, however other test files can easily be created. update:Source is now maintained on GitHub The Jar [...]
3D Rotation Matrix – Graph 3D
This was a simple program I wrote that Displays 3D points. It does so by simply projecting a 3D (vector) into 2D. The Jar file can be downloaded here: Graph3D.jar The C/C++ version can be found here Before looking at the source, let’s take a look at some of the fundamental mathematics behind the software. [...]
Magus Map Maker – 2D Multilayer Map
Note: for a more fully featured map maker, I would reccomend using Mappy This is just something I made a few years back to ease personal game development. Magus Map Maker is a 2D multilayer game map maker written in Purebasic. Magus Map Maker Features: Multiple Layers – make maps up to 3 layers plus [...]


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